Powers and AbilitiesEdit
- Compulsion: The supernatural ability to control and manipulate the body, mind, and soul of an animal or person.
- Weather Control: The supernatural ability allows influence meteorological energy patterns, creating rain, wind, hail, lightning, snow, sleet, fog and temperature changes.
- Elemental Manipulation: The supernatural ability to control and manipulate the elements of air, earth, fire, water, lightning, etc.
- Animal Control: The supernatural ability can handle all kinds of wild animals or domestic. Normally you can only control a species at a time.
- Healing: The supernatural ability to heal all infections and injuries at an accelerated speed.
- Immortality: The supernatural ability of eternal life and youth.
- Senses: The supernatural ability to hear, see, smell, and taste beyond the human limit.
- Shapeshifting: The supernatural ability to alter and change the physical form of ones self.
- Speed: The supernatural ability to jump, move and run at superhuman velocity.
- Strength: The supernatural ability of abnormal strength.
- Illusion: It is capable of disrupting the reality of one or more things at once. The Illusion is limited, since it uses a short time but because the neutralization of the enemy and does not usually give orders to the victims.
- Telepathy: The supernatural ability can communicate mentally with other vampires without physical contact and long distances.
- Immunity: The Old Ones can not be destroyed by sunlight, fire, wood, werewolf bite, decapitation, extraction of heart, etc. The only thing that could hurt them is the White Ash Wood, and the Principal Guardian's blood can kill an Old One.
- Aura: A subtle, "luminous radiation" that surrounds an Old One that could alter the emotions and energy levels of himself and others. The Old One can generate aura within oneself. The aura is created from the power, longevity, strength and personality/emotions of the ancient vampire. The color varies according to each Old One, but in general are pure colors, but with the bloody red color, giving the feeling of evil and fear of anyone approaching the ancient vampire.
- Resurrection: The supernatural ability to return from the dead. In order to resurrect an Old One, they need the blood of the descendants. In case the body was destroyed, it is possible that the essence of the Old One occupies one of his/her descendant's body.
- Uninvited: A vampire cannot enter a home inside which they have not been invited.
- Running water: A vampire can not cross running water but can tunnel beneath it.
- Veil Matter(Ghost): A vampire can not hurt and defeat a ghost. But ghosts can manifest and send a vampire to a place where they can not do more damage.
- White Oak Tree: It is known that the ashes of the white oak tree can hurt an old one. It's presumed an actual stake made of a white oak tree can hurt an old one.
- Principal Guardian's Blood: The pureblood vampires can only be completely destroyed if they ingest the blood of a Principal Guardian or its descendant.
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